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|Originally Published: Monday, 24 April 2000||Author: Derek Barber|
|Published to: news_develop_development/Development News||Page: 1/1 - [Std View]|
IBM developerWorks: Using SDL, Part 3: Graphic design
Sam Lantinga and Lauren MacDonell are now developing the story and graphic design of "Pirates Ho!" -- a swashbuckling, role-playing game for Linux that they are creating from scratch. In this installment of their diary, the authors describe the story development process and their sources of inspiration. They also explain in detail how they design the images used in the game.