Originally Published: Monday, 24 April 2000 Author: Derek Barber
Published to: news_develop_development/Development News Page: 1/1 - [Printable]

IBM developerWorks: Using SDL, Part 3: Graphic design

Sam Lantinga and Lauren MacDonell are now developing the story and graphic design of "Pirates Ho!" -- a swashbuckling, role-playing game for Linux that they are creating from scratch. In this installment of their diary, the authors describe the story development process and their sources of inspiration. They also explain in detail how they design the images used in the game.