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|Originally Published: Tuesday, 11 January 2000||Author: Christof Vandew|
|Published to: enhance_articles_multimedia/Images||Page: 1/1 - [Printable]|
Terraform allows you to create fractal terrain (also called a height field) and transform it using a number of algorithms. It is meant to be a tool for those who want to generate digital terrain models for use in raytracing or other simulations. Terraform features different views and colormaps and has a preview mode which features interactive real-time rotation of the terrain object. Terraform is written using Gtk-- (the C++ wrapper for Gtk+).
Changes: Code was added to support more flexible and better quality POVRay renderings. A number of old and annoying bugs were fixed.