Originally Published: Thursday, 20 July 2000 Author: Jeff Mrochuk
Published to: news_enhance_games/Games News Page: 1/1 - [Printable]

New Mesa

The MESA 3d graphics library has released version 3.2.1. Click the headline for changelog.

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Changes in MESA 3.2.1: (From LinuxGames)

  • gluBuild2DMipmaps() didn't accept GL_BGRA
  • Fixed compile/makefile problems on IRIX
  • fixed segfault in 3dfx driver when using GL selection/feedback
  • no longer cull very, very tiny triangles
  • blending w/ drawbuffer==GL_FRONT_BACK caused segfault (sw rendering)
  • fixed Motif detection code in widgets-mesa/configure.in
  • glColorMaterial and glMaterial updates to emissive and ambient didn't always work right
  • Specular highlights weren't always in the right place
  • clipped GL_LINE mode polygons had interior lines appear
  • several OpenGL conformace test fixes
  • blend term GL_ONE_MINUS_CONSTANT_ALPHA was broken
  • GL_NICEST fog didn't always work with flat shading
  • glRect commands in display lists were sometimes miscolored
  • Line Z offset didn't always work
  • fixed texgen normal vector problem (gloss's teapot)
  • numerous GL conformance bugs fixed
  • glColorMask(false, false, false, false) handled better/faster
  • reverted to old GLU polygon tessellator, GLU 1.1

    You can grab it at the MESA 3d download page.





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